Both Boosters and Power-ups help you to beat levels, especially the tough ones! You can obtain them in different ways: create on Tinker Table, collect as a daily bonus, get as a reward for beating a level on the first try or simply buy in the shop.
Boosters can be activated for a puzzle round before it starts.
1 - Cannon and Mushroom puts a cannon and a mushroom Blaster anywhere on the board at the beginning of a round.
2 - Double Planes doubles the amount of planes created at any time during the puzzle round.
3 - Extra Turns adds 3 extra turns to your turns counter for this puzzle round.
Power-ups are available while you are playing a puzzle.
1 - Glove lets you swap 2 pieces without using a turn.
2 - Hammer lets you clear 1 piece without using a turn.